Point Fighter — Working Title
A downloadable game
Point Fighter is a working title. The final game title and branding may change during development.
Point Fighter is an original 3D martial-arts fighting game being developed in Unreal Engine. It combines the speed, precision, timing, and distance management of tournament point fighting with the presentation and accessibility of a modern fighting game.
Three distinct combat rulesets
Waza-Ari / Ippon Mode
A tournament-inspired ruleset focused on clean technique, controlled attacks, spacing, timing, and point-based victory.
Custom Points Mode
A sports-style combat system where strikes, takedowns, and control techniques can award different point values.
Health Mode
A traditional fighting-game format featuring continuous combat and health-based victory conditions.
Each mode has its own scoring logic, win conditions, match flow, and interface presentation.
Current development status
The project has completed its initial playable vertical-slice foundation. Current systems include:
- Local fighting-game combat
- Prototype fighters Malik and Darius
- Waza-Ari / Ippon scoring
- Custom Points scoring
- Health-based matches
- Arcade, Versus, and Training entry flows
- Character-selection foundations
- Mode-specific HUD architecture
- Match results and rematch flow
- Audio and visual-feedback foundations
- Unreal Engine project architecture prepared for expansion
Planned development
Future production will include an expanded animation library, improved hit reactions, throws, defensive movement, special techniques, opponent AI, polished fighters and arenas, accessibility improvements, controller support, and a stable Windows release.
The complete game is planned to feature an original roster of 18 fighters, multiple martial-arts factions, Arcade Mode, Tournament Mode, Training Mode, Career Mode, and a cinematic Story Mode.
Development build
The current build represents work in progress and does not reflect the final visual quality, content, balancing, or branding of the finished game.
Developer: LigerTech Games / South Star Games Studios
Engine: Unreal Engine
Platform: Windows PC initially
| Published | 12 days ago |
| Status | In development |
| Author | LigerTech Games |
| Genre | Fighting |
| AI Disclosure | AI Assisted |
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